by zsleo » 13 Sep 2016 02:18
Jorge
This does not work as expected...
In your project I changed the following:
Design time:
...Items[1].Visible := False;
Run time for OnCreate:
...Items[0].Visible := False;
On first render both are still visible.
Run time your button:
changes visibility of Items[0] correctly but if you place a break point on your button event you will see that the Items[1].Visible = False but it still visible
Regards