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Compile 64

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by etwoss » 28 Apr 2014 07:46

Hi

After i last weekend could compile 64 bits i now get compiler errors that the cgdev dcu's can't be found.
Strange because when i swith back to 32 and compile the compilere mentions a file out of my Win64/Release folder would not be correct

When compiling between 32 and 64 i just change my library path from Win32 to Win64 part of cgDev

What is going wrong?

Eric
etwoss
 
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by Jorge Sousa » 28 Apr 2014 10:01

Hello

I don't know whats wrong, one thing i know, it's not our problem.
Best Regards
CGDevTools Develop / Support Team
Home Page: http://www.cgdevtools.com
Jorge Sousa
 
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by etwoss » 29 Apr 2014 07:52

Hi

The CGDevTools\RS16\lib\win64\release path was not in the "Tools\Options\Library" for the 64 bits platform. Should this has been done by the installer?

Eric
etwoss
 
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